Newest room
The Brickening
Homework first. That has always been the rule.
Atmosphere
Bright, nostalgic and playful
Challenge
The gentlest of our rooms, good for first timers
Every room is designed and built in house, right here in Dunedin. Sixty minutes, teams of 2 to 6, and a private room every time. Here is what each hour feels like.
Newest room
Homework first. That has always been the rule.
Atmosphere
Bright, nostalgic and playful
Challenge
The gentlest of our rooms, good for first timers
The crew returns at sunrise. Be gone by then.
Atmosphere
Salt air, lantern light and buried treasure
Challenge
Our toughest, and it takes a whole crew
R13
Jerry is missing. And you heard the screams next door.
Atmosphere
Tense, dim and genuinely unsettling
Challenge
Suited to confident teams
R13
Hundreds of check ins. Not a single review.
Atmosphere
Neon sign hum and motel dread
Challenge
Twisting puzzles for teams who like a mystery
Free the trapped souls before you join them.
Atmosphere
Deep woods folklore and lantern smoke
Challenge
Hands on puzzles with a supernatural twist
Every AI needs one final test.
Atmosphere
Clean lab light and quiet machine logic
Challenge
Logic first, great for analytical teams
Room eight
In the workshop now. We build every room in house, so it takes a while.
Side by side
Every room runs 60 minutes for 2 to 6 players, so the thing that actually differs is how the hour feels. Here they are side by side.
| Room | Atmosphere | Challenge | Ages | Book |
|---|---|---|---|---|
| The Brickening | Bright, nostalgic and playful | The gentlest of our rooms, good for first timers | All ages | Book |
| Pirates Bounty | Salt air, lantern light and buried treasure | Our toughest, and it takes a whole crew | All ages | Book |
| Kidnapped | Tense, dim and genuinely unsettling | Suited to confident teams | R13 | Book |
| Room 238 | Neon sign hum and motel dread | Twisting puzzles for teams who like a mystery | R13 | Book |
| Mysterious Cabin | Deep woods folklore and lantern smoke | Hands on puzzles with a supernatural twist | All ages | Book |
| Hi My Name Is NOVA | Clean lab light and quiet machine logic | Logic first, great for analytical teams | All ages | Book |
Choosing
If nobody in your group has played before, start with the gentlest room we run. The Brickening is built so a team finds its feet in the first ten minutes, and nobody spends the hour watching somebody else solve it.
If your team has played elsewhere and wants a fight, read the challenge line on each card. Kidnapped and Room 238 are rated R13, for atmosphere rather than content: they are dark and tense, there are no live actors, and nothing jumps out at you.
Bigger group? We can run every room at the same time, which seats 36 players in one hour. See workplace escape for group packages, or birthday parties for younger crews.
The clock starts the moment the door closes. Book online in under a minute, or call us on 03 470 1113.